Game player since 1994, first game I had was Sonic in Mega Drive.
My first contact with game development was in 2004 when I saw it was possible to model stages in Counter Strike and to create a fight game using M.U.G.E.N.
Maybe in these years rised the dream of producting games.
In 2005 I started Computer Science course and in 2008 I studied Reality Factory Engine to develop a game for the course.
In 2013 I finished a master course in Artificial Intelligence, specialized in Automated Planning.
During pandemic, I bought a Unity course and after finished, I decided to put the knowledge in a own game and to continue to learn.
For the future, I plan to develop other games and also publish here.